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  • 02:29, 3 September 2023DgsCircleGetRotation (hist | edit) ‎[698 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function gets the rotation from dgs circle. ==Syntax== <syntaxhighlight lang="lua"> float dgsCircleGetRotation( element circle ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. ===Returns=== Returns a ''float'' indicates the rotation of dgs circle, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions from dgs local c = DGS:dgsCreateCircle(0.5...")
  • 02:28, 3 September 2023DgsCircleGetAngle (hist | edit) ‎[655 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function gets the rotation from dgs circle. ==Syntax== <syntaxhighlight lang="lua"> float dgsCircleGetRotation( element circle ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. ===Returns=== Returns a ''float'' indicates the rotation of dgs circle, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions from dgs local c = DGS:dgsCreateCircle(0.5...")
  • 02:27, 3 September 2023DgsCircleSetRotation (hist | edit) ‎[687 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function sets the rotation of dgs circle. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCircleSetRotation( element circle, float rotation ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. *'''rotation : ''' A float of the rotation in degrees. ===Returns=== Returns a ''true'' if successful, ''false'' otherwise ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions...")
  • 02:42, 30 August 2023GetColorFilter (hist | edit) ‎[3,498 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{Added feature/item|3.0161|1.6.0|22188|This function is used to get the values of color filtering.}} {{Tip|Normally the game is adding these colors to a screen to simulate weather effects. Sometimes it can be important to disable these effects. You can get rid of the effects by calling setColorFilter with zero values.}} ==Syntax== <syntaxhighlight lang="lua"> int, int, int, int, int, int, int, int getColorFilter ( bool isOriginal )...")
  • 23:32, 25 August 2023EngineStreamingGetBufferSize (hist | edit) ‎[1,166 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21874|Get the streaming buffer size ['''not''' maximum memory size]}} ==Syntax== <syntaxhighlight lang="lua"> number engineStreamingGetBufferSize() </syntaxhighlight> {{OOP||EngineStreaming:setBufferSize|bufferSize|engineStreamingGetBufferSize}} ===Returns=== The streaming buffer size. It is always a positive non-zero number. ==Example== This example adds a command that can be used to change the streamin...")
  • 23:30, 25 August 2023EngineStreamingSetBufferSize (hist | edit) ‎[1,663 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21874|Get the streaming buffer size. The larger it is, the more models can be loaded in one go BUT increases the RAM ['''not''' streaming memory!] usage. Can help with custom IMG loading speed by reducing pop-in.}} {{Important Note|'''This function is meant for advanced users only, as it can lead to stability issues'''. Using a very high value might result in more crashes, while using a value too low might le...")
  • 23:19, 25 August 2023EngineStreamingRestoreMemorySize (hist | edit) ‎[1,032 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21874|Restores the maximum amount of RAM [in bytes] that can be used for streaming to the default value}} {{Tip|The function to manipulate the memory size is engineStreamingSetMemorySize}} ==Syntax== <syntaxhighlight lang="lua"> nil engineStreamingSetMemorySize() </syntaxhighlight> {{OOP||EngineStreaming:restoreMemorySize||}} ==Example== This example adds a command that can be used to change the stre...")
  • 23:08, 25 August 2023EngineStreamingGetMemorySize (hist | edit) ‎[1,293 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21946|Gets the maximum amount of RAM [in bytes] that can be used for streaming}} ==Syntax== <syntaxhighlight lang="lua"> number engineStreamingGetMemorySize() </syntaxhighlight> {{OOP||EngineStreaming:getMemorySize|memorySize|engineStreamingSetMemorySize}} ==Returns== The maximum amount of RAM [in bytes] that can be used for streaming. It is always a non-zero positive number. ==Example== This example add...")
  • 23:02, 25 August 2023EngineStreamingSetMemorySize (hist | edit) ‎[1,684 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21946|Sets the maximum amount of [in bytes] that can be used for streaming}} {{Tip|To restore to the default value use engineStreamingRestoreMemorySize}} {{Important Note|**This function is meant for advanced users only, as it can lead to stability issues**. Using a very high value might result in more crashes, while using a value too low might lead to frequent pop-in [and due to the way MTA works micro-st...")
  • 22:50, 25 August 2023EngineStreaming (hist | edit) ‎[98 bytes]Pirulax (talk | contribs) (Created page with "Static class used for manipulating the GTA:SA streaming engine.")
  • 00:30, 19 August 2023PT-BR/Introdução OOP (hist | edit) ‎[9,679 bytes]Sousateew (talk | contribs) (Created page with "{{Nota|Se você contribuiu editando e ajustando esta página do fórum, se você se beneficiou deste tutorial ou se você tem algo a dizer; por favor, me dê um feedback no link do fórum fornecido abaixo.}} Este é um tutorial de script que explica o que é programação orientada a objetos e ensina como usar os recursos de OOP (Programação Orientada a Objetos) do MTA. Isso foi originalmente criado por qaisjp (discussão)...")
  • 00:05, 18 August 2023DxDrawDiamond (hist | edit) ‎[1,316 bytes]Sousateew (talk | contribs) (Create (eS/dxDrawRombo by ClawSuit))
  • 11:40, 15 August 2023DgsComboBoxSetItemBackGroundColor (hist | edit) ‎[1,122 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function sets the background color of a specific item of the combo box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxSetItemBackGroundColor( element comboBox, int itemIndex, texture imageDefault, texture imageHoving, texture imageSelected ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box that you want to operate. *'''itemIndex:''' An integer of the item index. *'''colorDefault:''' An integer of the colo...")
  • 11:37, 15 August 2023DgsComboBoxGetItemBackGroundColor (hist | edit) ‎[940 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function gets the background color of a specific item of the combo box. ==Syntax== <syntaxhighlight lang="lua"> int, int, int dgsComboBoxGetRowBackGroundColor( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box that you want to operate. *'''itemIndex:''' An integer of the item index. ===Returns=== Returns 3 integers if exist are '''colorDefault''', '''colorHoving''', '''colorSelecte...")
  • 11:34, 15 August 2023DgsComboBoxGetItemBackGroundImage (hist | edit) ‎[1,071 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function gets the background texture of a specific item of the combo box. ==Syntax== <syntaxhighlight lang="lua"> texture/nil, texture/nil, texture/nil dgsComboBoxGetItemBackGroundImage( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box that you want to operate. *'''itemIndex:''' An integer of the item index. ===Returns=== Returns 3 textures if exist are '''imageDefault''', '''imag...")
  • 11:31, 15 August 2023DgsComboBoxSetItemBackGroundImage (hist | edit) ‎[1,164 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function sets the row background texture of the combo box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxSetRowBackGroundImage( element comboBox, int itemIndex, texture imageDefault, texture imageHoving, texture imageSelected ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box that you want to operate. *'''itemIndex:''' An integer of the item index. *'''imageDefault:''' An integer of the image of the item...")
  • 17:05, 12 August 2023DxGetLibrary (hist | edit) ‎[669 bytes]ClawSuit (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion extrae los diferentes exports de la libreria en forma de variables para hacer el uso de la libreria mas facil para ello debe de complementarse con '''<span style="color:#00ff00; text-shadow:black 0em 0.1em 0.1em;">loadstring</span>'''. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="l...")
  • 07:40, 12 August 2023DgsCreateMenu (hist | edit) ‎[2,731 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} frame|Example DGS Menu. This function is for creating a DGS menu. DGS menu is '''invisible''' by default. To show menu, use dgsMenuShow. ==Syntax== <syntaxhighlight lang="lua"> element dgsCreateMenu( float x, float y, float width, float height, bool relative [, element parent = nil ] ) </syntaxhighlight> ===Required Arguments=== *'''x:''' A float of the 2D x position of the DGS menu on a player's screen. This i...")
  • 07:35, 12 August 2023OnDgsMenuHover (hist | edit) ‎[1,765 bytes]Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when cursor enters an item of a DGS menu. ==Parameters== <syntaxhighlight lang="lua"> dgs-dxmenu subMenu, integer itemUniqueIndex </syntaxhighlight> * '''subMenu''': The sub dgs-dxmenu that the item in. * '''itemUniqueIndex''': The item id. ==Source== The source of this event is the root dgs menu element. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs local menu = DGS:dgsCreat...")
  • 07:34, 12 August 2023OnDgsMenuSelect (hist | edit) ‎[1,764 bytes]Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when the item of a DGS menu is clicked. ==Parameters== <syntaxhighlight lang="lua"> dgs-dxmenu subMenu, integer itemUniqueIndex </syntaxhighlight> * '''subMenu''': The sub dgs-dxmenu that the item in. * '''previous''': The item id that last selected. ==Source== The source of this event is the root dgs menu element. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs local menu = DG...")
  • 16:33, 10 August 2023Surface format (hist | edit) ‎[2,364 bytes]CrosRoad95 (talk | contribs) (Add surface format page)
  • 00:37, 10 August 2023DxListRemoveItem (hist | edit) ‎[949 bytes]ClawSuit (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion elimina un texto o item de una dxList. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxListRemoveItem(element, index int)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': Elemento dxList creado previamente. * '''index''': Un entero que representa la...")
  • 00:20, 10 August 2023DxListAddItem (hist | edit) ‎[853 bytes]ClawSuit (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion agrega un texto al final de la una dxList. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxListAddItem(element, item)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxList creada. * '''item''': Un texto(string) que se agregara a la lista. ==Eje...")
  • 19:16, 7 August 2023FileGetContents (hist | edit) ‎[1,661 bytes]Botder (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Reads the entire contents of the file '''starting from the current file position''', optionally verifies the read contents by computing and comparing the checksum with the expected one, and returns the content as string. Please note that even if you enable SD #22 and #23 on your server, you are not protected from user attacks, which can happen after verification of the file, but before you read the contents of such verified file. Th...")
  • 14:14, 7 August 2023Zdarzenia po stronie Klienta (hist | edit) ‎[1,089 bytes]Tracer (talk | contribs) (Created page with "<pageclass class="client"></pageclass> Ta strona zawiera wszystkie zdarzenia po '''stronie klienta''' i są dostępne w Deathmatch mod. Jeśli chciałbyś zaproponować nowe zdarzenie, napisz w Requested Functions and Events. '''Zdarzenia po stronie serwera można znaleźć tutaj: Server Scripting Events ==Zdarzenia kolizji figur== {{Client_colshape_events}} ==Zdarzenie elementów== {{Client_element_events}} ==Zdarzenia GUI== {{GUI_events}} ==Zdar...")
  • 10:39, 5 August 2023DgsComboBoxRemoveItemImage (hist | edit) ‎[1,063 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function remove the image from the combo box item. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxRemoveItemImage( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item. ===Returns=== Returns '''true''' if set successfully, ''false'' if one of the arguments was invalid. ==Example==...")
  • 10:37, 5 August 2023DgsComboBoxGetItemImage (hist | edit) ‎[1,107 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function gets the image from a combo box item. ==Syntax== <syntaxhighlight lang="lua"> texture, int, float, float, float, float dgsComboBoxGetItemImage( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item. ===Returns=== Returns texture, Color, PosX, PosY, Width, Height if success , ''false'...")
  • 10:35, 5 August 2023DgsComboBoxSetItemImage (hist | edit) ‎[1,693 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function sets the image on a combo box item. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxSetItemImage( element comboBox, int itemIndex, element texture [, int color = 0xFFFFFFFF, float offsetX = 0, float offsetY = 0, float width, float height, bool relative ] ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item...")
  • 13:05, 30 July 2023OnExplosion (hist | edit) ‎[1,873 bytes]Srslyyyy (talk | contribs) (Add onExplosion event (https://github.com/multitheftauto/mtasa-blue/pull/3130))
  • 07:13, 27 July 2023DgsGridListGetItemFont (hist | edit) ‎[1,364 bytes]A7M8D (talk | contribs) (Created page with "{{Client function}} With this function you can retrieve the font of an item in a dgs grid list.<br/> ==Syntax== <syntaxhighlight lang="lua"> var dgsGridListGetItemFont ( element gridList, int rowIndex, int columnIndex ) </syntaxhighlight> ===Required Arguments=== *'''gridList:''' the grid list containing the item you're interested in *'''rowIndex:''' the row index of the item *'''columnIndex:''' the column index of the item ===Returns=== Returns the font of the s...")
  • 15:48, 25 July 2023SetGrainMultiplier (hist | edit) ‎[1,304 bytes]TEDERIs (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|21894|This function is used to adjust an intensity of the grain effect in different situations. It separately modulates an intensity of effect for infrared goggles, night vision goggles, rain and screen overlay.}} ==Syntax== <syntaxhighlight lang="lua"> bool setGrainMultiplier ( string modifierName, float multiplier ) </syntaxhighlight> ===Required Arguments=== *'''modifierName :''' The modifier name to u...")
  • 15:22, 25 July 2023SetGrainLevel (hist | edit) ‎[1,032 bytes]TEDERIs (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|21894|This function sets the level of the overlay grain effect. The game will draw it on top of another grain effects. It can be used to imitate an effect of radiation or electromagnetic disturbances, for example.}} ==Syntax== <syntaxhighlight lang="lua"> bool setGrainLevel ( int level ) </syntaxhighlight> ===Required Arguments=== *'''level:''' The amount of grain (0-255). ===Returns=== Returns ''true''...")
  • 09:27, 25 July 2023ResetPedVoice (hist | edit) ‎[881 bytes]Tracer (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Resets the voice of a ped to a default one. {{Note|A ped voice is one of the GTA built in voice character types. Not to be confused with a player voice.}} ==Syntax== <syntaxhighlight lang="lua"> bool resetPedVoice ( ped thePed ) </syntaxhighlight> {{OOP||ped:resetVoice}} ===Required Arguments=== *'''thePed:''' the ped whose voice to reset. ===Returns=== Returns ''true'' when the voice was successfully reset, ''false...")
  • 02:38, 10 July 2023SetVehicleWheelModel (hist | edit) ‎[1,799 bytes]AirNewSCR (talk | contribs) (→‎Code)
  • 11:51, 25 June 2023Changes in 1.6.2 (hist | edit) ‎[3,844 bytes]Myonlake (talk | contribs) (Created page with "<pageclass class="#4286f4" subcaption="Future release"></pageclass> {{Changelogs}} __NOTOC__ '''This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.''' * GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.6.1...master * GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/11 * Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.6.1...m...")
  • 14:25, 11 June 2023SetCameraDrunkLevel (hist | edit) ‎[1,465 bytes]Myonlake (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|21795|This function sets the camera drunk level (as seen on the ''Are you going to San Fierro?'' singleplayer mission). This function was renamed from setCameraShakeLevel.}} Drunk effect is a wavy motion of the camera depicting the player being drunk. This function used to be called setCameraShakeLevel which has since been deprecated. ==Syntax== <syntaxhighlight lang="lua"> bool setCameraDrunkLevel...")
  • 14:19, 11 June 2023GetCameraDrunkLevel (hist | edit) ‎[1,474 bytes]Myonlake (talk | contribs) (Created page with "{{Client function}} __NOTOC__ ==Syntax== <syntaxhighlight lang="lua"> int getCameraDrunkLevel ( ) </syntaxhighlight> ===Returns=== Returns an integer representing the camera drunk level, from 0 (no drunk effect) to 255 (maximum drunk effect). By default, the camera has no drunk effect. Drunk effect is a wavy motion of the camera depicting the player being drunk. This function used to be called getCameraShakeLevel which has since been deprecated. ==Example== This...")
  • 11:39, 11 June 2023IT/Resource:Mapmanager (hist | edit) ‎[13,845 bytes]Myonlake (talk | contribs) (Created page with "{{IT/MainP}} Category:100% {{IT/Risorsa}} Il '''map manager''' è una risorsa inclusa nel pacchetto server di MTA:SA DM e comprende comandi, funzioni ed eventi per le gamemodes per gestire dinamicamente le loro mappe. Ad esempio, quando un server ha bisogno di caricare diverse mappe per una race mode, invece di essere messe tutte nella risorsa della gamemode, possono essere inserite in una risorsa separata ed essere successivamente richiamate con la funzione "changeG...")
  • 08:49, 11 June 2023Page unavailable (hist | edit) ‎[297 bytes]Myonlake (talk | contribs) (Created page with "<!-- DO NOT DELETE THIS PAGE. This page is used by Wiki mirrors as a fallback page for pages that are not mirrored. --> This page is not currently available, please try again later. If you're coming from a Wiki mirror, this page has been excluded from the mirror to reduce the amount of pages.")
  • 16:01, 29 April 2023PL/Timeline (hist | edit) ‎[12,927 bytes]FileEX (talk | contribs) (Translated)
  • 09:04, 17 April 2023SetScreenFlash (hist | edit) ‎[834 bytes]Hydra (talk | contribs) (Created page with "{{Useful Function}} <lowercasetitle/> __NOTOC__ This function allows you to attach an effect to an element. ==Syntax== <syntaxhighlight lang="lua">bool setScreenFlash()</syntaxhighlight> ==Code== <syntaxhighlight lang="lua"> function setScreenFlash() fadeCamera(false, 0.2, 255, 255, 255) setTimer(function() fadeCamera(true) end, 100, 1) end) </syntaxhighlight> ==Example== <section name="Client" class="client" show="true"> Quick Example, your scree...")
  • 02:14, 17 April 2023Model flags (hist | edit) ‎[2,033 bytes]Nurupo (talk | contribs) (Created page with "{| class="wikitable" !Flag Name !Description !Examples |- |is_road |Identifies objects to draw "wet reflections" on them. |Roads |- |draw_last |Model is transparent. Render this object after all opaque objects, allowing transparencies of other objects to be visible through this object. |Fences, trees |- |addictive |Render with additive blending. Previous flag will be enabled automatically. |Night windows |- |ignore_lighting |Don't use static lighting, we want dynamic if...")
  • 20:36, 16 April 2023EngineSetModelFlag (hist | edit) ‎[522 bytes]TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function changes specific model flag.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineSetModelFlag( int modelID, string flagName, bool state ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to set flag. * '''flagName''': flag name. * '''state''': flag state. ===Returns=== Returns ''boolean'' with flag state, throws an erro...")
  • 19:18, 16 April 2023EngineGetModelFlag (hist | edit) ‎[475 bytes]TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function returns specific model flag.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineGetModelFlags( int modelID, string flagName ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. * '''flagName''': flag name. ===Returns=== Returns ''true'' if flag enabled, ''false'' otherwise. ==See Also== {{Engine_functions}}")
  • 19:12, 16 April 2023EngineGetModelFlags (hist | edit) ‎[452 bytes]TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function returns model flags.}} ==Syntax== <syntaxhighlight lang="lua"> int engineGetModelFlags( int modelID ) </syntaxhighlight> {{OOP||Engine.getModelFlags}} ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Returns=== Returns ''int'' with model flags in GTA format, throws an error otherwise. ==See Also== {{Engine_functions}}")
  • 19:05, 16 April 2023EngineSetModelFlags (hist | edit) ‎[589 bytes]TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function changes model flags.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineSetModelFlags( int modelID, int flags [, bool ideFlags] ) </syntaxhighlight> {{OOP||Engine.setModelFlags}} ===Required Arguments=== * '''modelID''': ID of the model you want to change. * '''flags''': flags. ===Optional Arguments=== {{OptionalArg}} * '''ideFlags''': use IDE flag format. ===Returns=== Returns ''true'...")
  • 18:48, 16 April 2023EngineResetModelFlags (hist | edit) ‎[463 bytes]TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function restores model flags to default state.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineResetModelFlags( int modelID ) </syntaxhighlight> {{OOP||Engine.resetModelFlags}} ===Required Arguments=== * '''modelID''': ID of the model you want to reset. ===Returns=== Returns ''true'' if model flags was successfully restored, ''false'' otherwise. ==See Also== {{Engine_functions}}")
  • 18:08, 10 April 2023EngineGetModelTXDID (hist | edit) ‎[422 bytes]Tracer (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function gets TXD ID from a model.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineGetModelTXDID ( int modelID ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''modelID''': ID of the model you want to get TXD ID from. ===Returns=== Returns ID if successful, false otherwise. ==See Also== {{Engine_functions}}")
  • 18:03, 10 April 2023EngineImageGetFile (hist | edit) ‎[815 bytes]Tracer (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function adds an IMG file container to GTA.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineImageGetFile ( img img_file, string file_name ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The IMG file you want to get file from. * '''file_name'': Name of the file you want to get. ===Returns==...")
  • 18:02, 10 April 2023EngineImageGetFiles (hist | edit) ‎[824 bytes]Tracer (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21695|This function gets the files from an IMG container.}} {{Warning|This article is incomplete and may contain errors}} ==Syntax== <syntaxhighlight lang="lua"> img engineImageGetFiles ( img img_file ) </syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The IMG file you want to get files from. ===Returns=== Returns files in the IMG element if successfull, false othe...")
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