SetPlayerNametagShowing: Difference between revisions

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This script will turn off player tags for everyone
This script will turn off player tags for everyone
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
root = getRootElement ()
players = {}
players = {}
--Make a table called players
--Make a table called players

Revision as of 06:32, 11 April 2007

Use this to define whether the player's name tag is visible or invisible.

Syntax

bool setPlayerNametagShowing ( player thePlayer, bool showing )


Required Arguments

  • thePlayer: Define the player whos tag visiblity status you want to change
  • showing: Use true or false to show/hide the tag

Returns

Returns true if successful, false otherwise

Example

This script will turn off player tags for everyone

players = {}
--Make a table called players
players = getElementsByType ( "player" )
--Store all the players in the server into the table

addEventHandler ( "onResourceStart", root, "ResourceStart" )
function ResourceStart ( name, root )
	for k,v in players do
	--for all the players in the table
	setPlayerNametagShowing ( v, false )
	--turn off their nametag
	end
end

addEventHandler ( "onPlayerJoin", root, "PlayerJoin" )
function PlayerJoin ()
	setPlayerNametagShowing ( source, false )
	--Whoever joins the server should also have their nametags deactivated
end

See Also