RespawnVehicle: Difference between revisions

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(OOP)
(Replace to predefined variables.)
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setTimer(respawnVehicle, 5000, 1, source)
setTimer(respawnVehicle, 5000, 1, source)
end
end
addEventHandler("onVehicleExplode", getRootElement(), respawnExplodedVehicle)
addEventHandler("onVehicleExplode", root, respawnExplodedVehicle)
</syntaxhighlight>
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==See Also==
==See Also==
{{Vehicle functions}}
{{Vehicle functions}}

Revision as of 06:32, 13 October 2023

This function respawns a vehicle according to its set respawn position, set by setVehicleRespawnPosition or the position and rotation it was created on. To spawn a vehicle to a specific location just once, spawnVehicle can be used.

Syntax

bool respawnVehicle ( vehicle theVehicle )

OOP Syntax Help! I don't understand this!

Method: vehicle:respawn(...)


Required Arguments

  • theVehicle: The vehicle you wish to respawn

Returns

Returns true if the vehicle respawned successfully, false if the passed argument does not exist or is not a vehicle.

Example

This example makes an exploded vehicle re-spawn after 5 seconds!

function respawnExplodedVehicle()
	setTimer(respawnVehicle, 5000, 1, source)
end
addEventHandler("onVehicleExplode", root, respawnExplodedVehicle)

See Also