RemoveWorldModel
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This function is used to remove a world object.
Syntax
bool removeWorldModel ( int modelID, float radius, float x, float y, float z )
Required Arguments
- modelID: A whole integer specifying the GTASA object model ID.
- radius: A floating point number representing the radius that will be eliminated.
- x: A floating point number representing the X coordinate on the map.
- y: A floating point number representing the Y coordinate on the map.
- z: A floating point number representing the Z coordinate on the map.
Returns
Returns true if the object was removed, false if invalid arguments were passed.
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.3 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3" />
Example
This example will removes buildings on BigEar.
Click to collapse [-]
ClientremoveWorldModel(16617,1000,-300,1556,75) --lod removeWorldModel(16616,1000,-300,1556,75) --lod removeWorldModel(16615,1000,-300,1556,75) --lod removeWorldModel(16138,1000,-300,1556,75) -- model