MergeToDoList: Difference between revisions

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==Things that need merging from trunk to current release==
==Things that need merging from trunk to current release==
====Important bug fixes for 1.3.3====
====Important bug fixes for 1.5.1====
*None
* None


==Things that need merging from trunk for next point release==
==Things that need merging from trunk for next point release==
====New features for 1.3.4====
====New features for next update====
*[https://code.google.com/p/mtasa-blue/source/detail?r=5713 5713] Fixed #7757 (setAccountData clips the digits after the decimal point)
*[https://code.google.com/p/mtasa-blue/source/detail?r=6220 6220] * Renamed CFxManager.cpp to CFxManagerSA.cpp for consistency with existing code
*[https://code.google.com/p/mtasa-blue/source/detail?r=5712 5712] Fixed server createColPolygon
*[https://code.google.com/p/mtasa-blue/source/detail?r=6214 6214] * Update for r6208 Fixed a crash when an effect is destroyed while deathmatch is not loaded
*[https://code.google.com/p/mtasa-blue/source/detail?r=5686 5686] Fixed #7721 (cancelEvent() onClientKey escape key bug)
*[https://code.google.com/p/mtasa-blue/source/detail?r=6209 6209] * Update for r6208 Added missing code for 1.4's OOP
*[https://code.google.com/p/mtasa-blue/source/detail?r=5682 5682] Added encryption support to loadstring
*[https://code.google.com/p/mtasa-blue/source/detail?r=6208 6208] * Fixed #5902 (Not all FX are supported by MTA)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5627 5627] GTA SFX: Added 3D support ("playSFX3D")
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=6137 6137] TODO * Fixed possible train hopping (added optional train track parameter to CPools::AddTrain)'''
*[https://code.google.com/p/mtasa-blue/source/detail?r=5622 5622] Added escape to onClientKey (can only be cancelled once in a row)
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=6133 6133] TODO * Partially reverted r6081 (Temp fix for train position desync and missing collision.)'''
*[https://code.google.com/p/mtasa-blue/source/detail?r=5620 5620] Added the ability to cancel onClientKey.
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=6132 6132] TODO * Update for r5934 - Fixed setElementPosition for trains'''
*[https://code.google.com/p/mtasa-blue/source/detail?r=5615 5615] Update for r5612 - Final offset fix
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=6081 6081] TODO * Temp fix for train position desync and missing collision.
*[https://code.google.com/p/mtasa-blue/source/detail?r=5614 5614] Update for r5612 - Fixed sound bank offset, replaced container id by enum
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=6061 6061] TODO * Update for r5934 - Some fixes'''
*[https://code.google.com/p/mtasa-blue/source/detail?r=5613 5613] Update for r5612 - Added missing seeking
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=6032 6032] TODO * Update for r5934 - See below. Fixed some streaming issues if train chain is...'''
*[https://code.google.com/p/mtasa-blue/source/detail?r=5612 5612] Added playSFX ("Extended fix" of #1838 (Enable playMissionAudio and extend its functionality))
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=5969 5969] TODO * Update for r5934 - Fixed some streaming issues (It's nearly finished)'''
*[https://code.google.com/p/mtasa-blue/source/detail?r=5609 5609] Added Lua source encryption option
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=5967 5967] TODO * Update for r5934 - Fixed a desync (train will be teleported when driving from...'''
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=5935 5935] TODO * Update for r5934 - Some/more fixes'''
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=5934 5934] TODO * Fixed train carriages and re-enabled the Brownstreak Carriage (ID: 570)'''
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=5318 5318] TODO * Fixed train spawning
*'''[https://code.google.com/p/mtasa-blue/source/detail?r=5289 5289] TODO * Added train rail position, rail speed, rail track and direction to sync should make trains smoother

Latest revision as of 19:32, 4 August 2015

Merge/SVN things that need doing

All devs with commit access should add stuff to these lists so it doesn't get lost

Things that need merging from trunk to current release

Important bug fixes for 1.5.1

  • None

Things that need merging from trunk for next point release

New features for next update

  • 6220 * Renamed CFxManager.cpp to CFxManagerSA.cpp for consistency with existing code
  • 6214 * Update for r6208 Fixed a crash when an effect is destroyed while deathmatch is not loaded
  • 6209 * Update for r6208 Added missing code for 1.4's OOP
  • 6208 * Fixed #5902 (Not all FX are supported by MTA)
  • 6137 TODO * Fixed possible train hopping (added optional train track parameter to CPools::AddTrain)
  • 6133 TODO * Partially reverted r6081 (Temp fix for train position desync and missing collision.)
  • 6132 TODO * Update for r5934 - Fixed setElementPosition for trains
  • 6081 TODO * Temp fix for train position desync and missing collision.
  • 6061 TODO * Update for r5934 - Some fixes
  • 6032 TODO * Update for r5934 - See below. Fixed some streaming issues if train chain is...
  • 5969 TODO * Update for r5934 - Fixed some streaming issues (It's nearly finished)
  • 5967 TODO * Update for r5934 - Fixed a desync (train will be teleported when driving from...
  • 5935 TODO * Update for r5934 - Some/more fixes
  • 5934 TODO * Fixed train carriages and re-enabled the Brownstreak Carriage (ID: 570)
  • 5318 TODO * Fixed train spawning
  • 5289 TODO * Added train rail position, rail speed, rail track and direction to sync should make trains smoother