MergeToDoList: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 8: Line 8:
==Things that need merging from trunk for next point release==
==Things that need merging from trunk for next point release==
====New features for 1.3.3====
====New features for 1.3.3====
*https://code.google.com/p/mtasa-blue/source/detail?r=5416 + https://code.google.com/p/mtasa-blue/source/detail?r=5426 Fixed #7400 (HUD elements do not scale correctly for widescreen)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5416 5459] Fixed #7615 (onPedWasted not triggered, when ped died because the vehicle he was in, exploded.)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5456 5456] Sped up server scripts by optimizing ACL checks
*[https://code.google.com/p/mtasa-blue/source/detail?r=5426 5426] Update for r5416 (Fixed #7400 (HUD elements do not scale correctly for widescreen) - Some improvements
*[https://code.google.com/p/mtasa-blue/source/detail?r=5424 5424] Fixed #6716 (GUI window remains when you disconnect while starting local server)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5416 5416] Fixed #7400 (HUD elements do not scale correctly for widescreen)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5410 5410] Fixed an issue with weapon ammo getting out of sync (Possible fix for #7623)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5402 5402] Fixed Linux compile issues for r5401 and r5370
*[https://code.google.com/p/mtasa-blue/source/detail?r=5401 5401] Sped up server scripts slightly
*[https://code.google.com/p/mtasa-blue/source/detail?r=5397 5397] Fixed #7608 (setVehicleLandingGearDown - doesnt always work) - Patch from sbx320
*[https://code.google.com/p/mtasa-blue/source/detail?r=5394 5394] Added setVehiclePlateText
*[https://code.google.com/p/mtasa-blue/source/detail?r=5393 5393] Fixed #3117 (Custom vehicle plate text is only set on one of both plates and is reset on damage)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5379 5379] Fixed #7605 ([Request] Add onClientKey support for "PRTSC" key.)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5374 5374] Typo fix for r5370 (Improved server performance)
*[https://code.google.com/p/mtasa-blue/source/detail?r=5371 5371] Added CSimPedTaskPacket for better hit anim sync
*[https://code.google.com/p/mtasa-blue/source/detail?r=5370 5370] Improved server performance by reducing the amount of redundant data sent to the network thread.
*[https://code.google.com/p/mtasa-blue/source/detail?r=5369 5369] Improved server performance by caching player weapon range


<!--
==Recent relevant SVN trunk commits==
==Recent relevant SVN trunk commits==
{| class="wikitable" cellpadding="2" style="border: 1px solid darkgray;"
{| class="wikitable" cellpadding="2" style="border: 1px solid darkgray;"
Line 156: Line 172:
|Added get-/setObjectMass  
|Added get-/setObjectMass  
|}
|}
-->

Revision as of 03:40, 30 May 2013

Merge/SVN things that need doing

All devs with commit access should add stuff to these lists so it doesn't get lost

Things that need merging from trunk to current release

Important bug fixes for 1.3.2

  • None

Things that need merging from trunk for next point release

New features for 1.3.3

  • 5459 Fixed #7615 (onPedWasted not triggered, when ped died because the vehicle he was in, exploded.)
  • 5456 Sped up server scripts by optimizing ACL checks
  • 5426 Update for r5416 (Fixed #7400 (HUD elements do not scale correctly for widescreen) - Some improvements
  • 5424 Fixed #6716 (GUI window remains when you disconnect while starting local server)
  • 5416 Fixed #7400 (HUD elements do not scale correctly for widescreen)
  • 5410 Fixed an issue with weapon ammo getting out of sync (Possible fix for #7623)
  • 5402 Fixed Linux compile issues for r5401 and r5370
  • 5401 Sped up server scripts slightly
  • 5397 Fixed #7608 (setVehicleLandingGearDown - doesnt always work) - Patch from sbx320
  • 5394 Added setVehiclePlateText
  • 5393 Fixed #3117 (Custom vehicle plate text is only set on one of both plates and is reset on damage)
  • 5379 Fixed #7605 ([Request] Add onClientKey support for "PRTSC" key.)
  • 5374 Typo fix for r5370 (Improved server performance)
  • 5371 Added CSimPedTaskPacket for better hit anim sync
  • 5370 Improved server performance by reducing the amount of redundant data sent to the network thread.
  • 5369 Improved server performance by caching player weapon range