GetVehicleLightState: Difference between revisions

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__NOTOC__
{{Server client function}}
{{Server client function}}
__NOTOC__
This function returns the current state of the specified light on the vehicle.
This function returns the current state of the specified light on the vehicle.


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">int getVehicleLightState ( vehicle theVehicle, int light )</syntaxhighlight>
<syntaxhighlight lang="lua">int getVehicleLightState ( vehicle theVehicle, int light )</syntaxhighlight>
 
{{OOP||[[vehicle]]:getLightState}}
==Required Arguments==
==Required Arguments==
*'''theVehicle:''' A handle to the [[vehicle]] that you wish to know the light state of.
*'''theVehicle:''' the [[vehicle]] that you wish to know the light state of.
*'''light:''' A whole number between 0 and 3
*'''light:''' the whole number between 0 and 3


==Returns==
==Returns==

Revision as of 16:05, 13 October 2014

This function returns the current state of the specified light on the vehicle.

Syntax

int getVehicleLightState ( vehicle theVehicle, int light )

OOP Syntax Help! I don't understand this!

Method: vehicle:getLightState(...)


Required Arguments

  • theVehicle: the vehicle that you wish to know the light state of.
  • light: the whole number between 0 and 3

Returns

Returns 0 (working) or 1 (broken)

Example

newcar = createVehicle ( 520, 1024, 1024, 1024 )
state = getVehicleLightState ( newcar, 0 )
outputChatBox ( "The front-left light state on this car: " .. state )

See Also

Shared