GetVehicleColor: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Server client function}}
This function returns the color of the specified vehicle. A vehicle can have up to four colors.
This function returns the color of the specified vehicle. A vehicle can have up to four colors.


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
int int int int getVehicleColor ( vehicle theVehicle )            
int, int, int, int, int, int, int, int, int, int, int, int getVehicleColor ( vehicle theVehicle, bool bRGB )
</syntaxhighlight>  
</syntaxhighlight>  
{{OOP||[[vehicle]]:getColor}}


===Required Arguments===  
===Required Arguments===  
*'''theVehicle:''' A [[vehicle]] object.
*'''theVehicle:''' The [[vehicle]] that you wish to get the color of.
*'''bRGB :''' A boolean specifying whether to return RGB values. A setting of ''false'' will result in the function returning color ids instead.


===Returns===
===Returns===
Returns 4 [[int|ints]] indicating the color of the vehicle. Returns ''false'' if the vehicle doesn't exist.
*Returns 12 [[int|ints]] (if bRGB is ''true'') indicating the red, green and blue components of each of the 4 vehicle colors.
*Returns 4 [[int|ints]] (if bRGB is ''false'') indicating the color ids of each of the 4 vehicle colors.
*Returns ''false'' if the vehicle doesn't exist.


Valid color ids:
Valid color ids if bRGB is set to false:
{{Vehicle_colors}}
{{Vehicle_colors}}
<br>


==Example==  
==Example==
<section name="Server" class="server" show="true">
This will output the 4 colors of any car that the player enters.
This will output the 4 colors of any car that the player enters.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler ( "onPlayerEnterVehicle", root, "PlayerEnterVehicle" )
function playerEnterVehicle ( theVehicle, seat, jacked )
function PlayerEnterVehicle ( vehicle, seat, jacked )
    -- Get the colors of the car and store them to 4 seperate variables
--The car the player entered was stored under the varible 'vehicle'
    local color1, color2, color3, color4 = getVehicleColor ( theVehicle )
color1, color2, color3, color4 = getVehicleColor ( vehicle )
    -- Output the four retrieved car colors into the chatbox
--Get the colors of the car and store them to 4 seperate varibles (else it overwrites)
    outputChatBox ( "Car color 1: " .. color1 )
outputChatBox ( "Car color 1:"..color1 )
    outputChatBox ( "Car color 2: " .. color2 )
outputChatBox ( "Car color 2:"..color2 )
    outputChatBox ( "Car color 3: " .. color3 )
outputChatBox ( "Car color 3:"..color3 )
    outputChatBox ( "Car color 4: " .. color4 )
outputChatBox ( "Car color 4:"..color4 )
--Output the four retrieved car colors into the chatbox
end
end
addEventHandler ( "onPlayerVehicleEnter", root, playerEnterVehicle )
</syntaxhighlight>
</syntaxhighlight>
</section>


==See Also==
==See Also==
[[id]]
{{Vehicle functions}}
{{Vehicle functions}}

Latest revision as of 08:21, 4 November 2020

This function returns the color of the specified vehicle. A vehicle can have up to four colors.

Syntax

int, int, int, int, int, int, int, int, int, int, int, int getVehicleColor ( vehicle theVehicle, bool bRGB )


OOP Syntax Help! I don't understand this!

Method: vehicle:getColor(...)


Required Arguments

  • theVehicle: The vehicle that you wish to get the color of.
  • bRGB : A boolean specifying whether to return RGB values. A setting of false will result in the function returning color ids instead.

Returns

  • Returns 12 ints (if bRGB is true) indicating the red, green and blue components of each of the 4 vehicle colors.
  • Returns 4 ints (if bRGB is false) indicating the color ids of each of the 4 vehicle colors.
  • Returns false if the vehicle doesn't exist.

Valid color ids if bRGB is set to false:

0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126


Example

Click to collapse [-]
Server

This will output the 4 colors of any car that the player enters.

function playerEnterVehicle ( theVehicle, seat, jacked )
    -- Get the colors of the car and store them to 4 seperate variables
    local color1, color2, color3, color4 = getVehicleColor ( theVehicle )
    -- Output the four retrieved car colors into the chatbox
    outputChatBox ( "Car color 1: " .. color1 )
    outputChatBox ( "Car color 2: " .. color2 )
    outputChatBox ( "Car color 3: " .. color3 )
    outputChatBox ( "Car color 4: " .. color4 )
end
addEventHandler ( "onPlayerVehicleEnter", root, playerEnterVehicle )

See Also

Shared