GetSoundPosition: Difference between revisions

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{{Client function}}
{{Client function}}
This function is used to return the current seek position of the specified [[sound]] element.
This function is used to return the current seek position of the specified [[sound]] element.
 
{{New_feature|3.0139|1.3.2|
Use a player element to control a players voice with this function.
}}
==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">float getSoundPosition ( element theSound )</syntaxhighlight>  
<syntaxhighlight lang="lua">float getSoundPosition ( element theSound )</syntaxhighlight>  
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outputChatBox("The current seek position of the sound is: " .. soundPosition .. ".")
outputChatBox("The current seek position of the sound is: " .. soundPosition .. ".")
</syntaxhighlight>
</syntaxhighlight>
==Changelog==
{{ChangelogHeader}}
{{ChangelogItem|1.3.2|Added player element for voice control}}


==See Also==
==See Also==
{{Client_audio_functions}}
{{Client_audio_functions}}

Revision as of 22:38, 4 May 2013

This function is used to return the current seek position of the specified sound element. Use a player element to control a players voice with this function.

Syntax

float getSoundPosition ( element theSound )

Required Arguments

  • theSound: The sound element which seek position you want to return.

Returns

Returns a float value indicating the seek position of the sound element in seconds.

Example

Plays a sound then outputs the seek position.

local sound = playSound("randomSound.mp3",false) --Play a sound
local soundPosition = getSoundPosition(sound) --Get the current sound position
outputChatBox("The current seek position of the sound is: " .. soundPosition .. ".")

Changelog

Version Description
1.3.2 Added player element for voice control

See Also

Shared