GetSoundMinDistance: Difference between revisions

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__NOTOC__
'''Hacked By Ameir'''
{{Client function}}
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Gets a custom [[sound]] Minimum distance at which the sound stops getting louder.
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==Syntax==
<syntaxhighlight lang="lua">int getSoundMinDistance ( element sound )</syntaxhighlight>
{{OOP||[[sound]]:getMinDistance|minDistance|setSoundMinDistance}}
===Required Arguments===
*'''sound:''' a [[sound]] element.
 
===Returns===
Returns an ''integer'' of the minimum distance, ''false'' if invalid arguements where passed.
 
==Example==
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true)
 
function distanceFunc()
    outputChatBox("Minimum distance: " .. getSoundMinDistance(sound))
end
addCommandHandler("getdistance", distanceFunc)
</syntaxhighlight>
</section>
 
==See Also==
{{Client_audio_functions}}
 
[[HU:getSoundMinDistance]]
[[AR:getSoundMinDistance]]
[[RO:getSoundMinDistance]]
[[PT-BR:getSoundMinDistance]]

Revision as of 16:32, 26 September 2021

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