GetPlayerAccount: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
m (Добавление языков)
 
(11 intermediate revisions by 7 users not shown)
Line 7: Line 7:
account getPlayerAccount ( player thePlayer )
account getPlayerAccount ( player thePlayer )
</syntaxhighlight>
</syntaxhighlight>
 
{{OOP|Static method [[Account]].getFromPlayer() can also be used|[[player]]:getAccount|account|}}
===Required Arguments===
===Required Arguments===
* '''thePlayer:''' The [[player]] element you want to get the [[account]] of.
* '''thePlayer:''' The [[player]] element you want to get the [[account]] of.
Line 17: Line 17:
This example sets a player's money and also stores the value is his account.
This example sets a player's money and also stores the value is his account.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function setMoney ( thePlayer, key, amount )
function setMoney(thePlayer,key,amount)
    setPlayerMoney ( thePlayer, amount )
     local account = getPlayerAccount(thePlayer)
     local account = getPlayerAccount ( thePlayer )
     if account and tonumber(amount) then
     if ( account ) then
        setPlayerMoney (thePlayer,amount)
         setAccountData ( account, "money", amount )
         setAccountData(account,"money",amount)
     end
     end
end
end
addCommandHandler ( "setmoney", setMoney )
addCommandHandler("setmoney",setMoney)
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Player functions}}
{{Account_functions}}
 
[[en:getPlayerAccount]]
[[ru:getPlayerAccount]]
[[ru:getPlayerAccount]]
[[hu:getPlayerAccount]]
[[ar:getPlayerAccount]]
[[zh-cn:getPlayerAccount]]

Latest revision as of 13:42, 12 April 2021

This function returns the specified player's account object.

Syntax

account getPlayerAccount ( player thePlayer )

OOP Syntax Help! I don't understand this!

Note: Static method Account.getFromPlayer() can also be used
Method: player:getAccount(...)
Variable: .account


Required Arguments

Returns

Returns the player's account object, or false if the player passed to the function is invalid.

Example

This example sets a player's money and also stores the value is his account.

function setMoney(thePlayer,key,amount)
    local account = getPlayerAccount(thePlayer)
    if account and tonumber(amount) then
        setPlayerMoney (thePlayer,amount)
        setAccountData(account,"money",amount)
    end
end
addCommandHandler("setmoney",setMoney)

See Also