GetLightRadius: Difference between revisions

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__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{Needs_Example}}


{{New feature/item|3.0150|1.5.0|7048|
{{New feature/item|3.0150|1.5.0|7048|
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===Example===
===Example===
<syntaxhighlight lang="lua">[Lua]
<syntaxhighlight lang="lua">
local light = createLight(0, 0, 0, 4)
local light = createLight(0, 0, 0, 4)
outputChatBox("light radius: " .. getLightRadius(light))
outputChatBox("light radius: " .. getLightRadius(light))

Latest revision as of 21:12, 7 May 2017

This function returns the radius for a light element.

Syntax

float getLightRadius ( light theLight )

OOP Syntax Help! I don't understand this!

Method: light:getRadius(...)
Variable: .radius
Counterpart: setLightRadius


Required Arguments

  • theLight: The light that you wish to retrieve the radius of.

Returns

Returns a float containing the radius of the specified light, false if invalid arguments were passed.

Example

local light = createLight(0, 0, 0, 4)
outputChatBox("light radius: " .. getLightRadius(light))

See also