GetCameraRotation: Difference between revisions

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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
local cam = getCamera()--The camera is always the same element, so use this local variable to save cpu power.
local CAM = getCamera()--The camera is always the same element, so use this local variable to save cpu power.
function getCameraRotation ()
function getCameraRotation ()
     return getElementRotation(cam) --rx, ry, rz
     return getElementRotation(CAM) --rx, ry, rz
end
end
</syntaxhighlight>  
</syntaxhighlight>  

Latest revision as of 21:05, 27 June 2018

Dialog-warning.png Warning: This function no longer exists. However, below is a function that achieves a similar result.
local CAM = getCamera()--The camera is always the same element, so use this local variable to save cpu power.
function getCameraRotation ()
    return getElementRotation(CAM) --rx, ry, rz
end

See Also