GetCameraGoggleEffect: Difference between revisions

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m (Added example explanation. Added code indentation. Removed "Needs_example" category.)
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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function nightvision()
function nightvision()
     if(getCameraGoggleEffect == "normal") then
     if (getCameraGoggleEffect() == "normal") then
         setCameraGoggleEffect("nightvision")
         setCameraGoggleEffect("nightvision")
     else if(getCameraGoggleEffect == "nightvision") then
     elseif (getCameraGoggleEffect() == "nightvision") then
         setCameraGoggleEffect("normal")
         setCameraGoggleEffect("normal")
     end
     end

Revision as of 18:38, 28 April 2013

This function returns what goggle effect is currently affecting the camera.

Syntax

string getCameraGoggleEffect (  )

Returns

Returns a string indicating the current camera goggle effect. Their meanings can be seen below.

  • normal: No camera goggle effect
  • nightvision: Nightvision camera
  • thermalvision: Infrared camera

Example

This example adds a command to enable or disable the nightvision effect.

function nightvision()
    if (getCameraGoggleEffect() == "normal") then
        setCameraGoggleEffect("nightvision")
    elseif (getCameraGoggleEffect() == "nightvision") then
        setCameraGoggleEffect("normal")
    end
end

addCommandHandler("nightvision", nightvision)

See Also