Changes in 1.3.1: Difference between revisions
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(Created page containing ghanges in MTA 1.3, not finished(?)) |
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=Main Additions= | =Main Additions/Changes= | ||
* Added Custom Vehicle Sirens | * Added Custom Vehicle Sirens | ||
* Fixed map files are downloading very slow issue | * Fixed map files are downloading very slow issue |
Revision as of 13:24, 18 April 2012
Main Additions/Changes
- Added Custom Vehicle Sirens
- Fixed map files are downloading very slow issue
- Fixed timeouts on map change
- Fixed various issues, crashes, freezes.
Client
New Functions
- Added setObjectBreakable
- Added isObjectBreakable
- Added dxSetBlendMode
- Added dxGetBlendMode
- Added downloadFile
- Added dxDrawMaterialLine3D
- Added dxDrawMaterialSectionLine3D
- Added getCameraRotation
- Added setCameraRotation
- Added getLatentEventHandles
- Added getLatentEventStatus
- Added cancelLatentEvent
- Added triggerLatentServerEvent
- Added getVehicleSirenParams
- Added getVehicleSirens
- Added setVehicleSirens
New Events
- Added onClientPedHeliKilled
- Added onClientFileDownloadComplete
- Added onClientPlayerHitByWaterCannon
- Added onClientPedHitByWaterCannon
- Added onClientPlayerPickupHit
- Added onClientPlayerPickupLeave
- Added onClientSoundStarted
- Added onClientSoundStopped
Changes/Bug Fixes
- Fixed 'not being able to enter vehicles' bug
- Added order priority to addEventHandler
- Fixed 'engineless' NRG-500 Variant
- Added option to skip Dual Monitor Resolution Select
- Made playSound3D use the camera position instead of the player position when determining the distance
- Added a global sync bool to setElementHealth set this to false to send to only the syncing player and true to send to everyone
- Added color coding and sub-pixel positioning options to dxDrawText
Server
New Functions
- Added fetchRemote
- Added reloadBans
- Added getAllAccountData
- Added getLatentEventHandles
- Added getLatentEventStatus
- Added cancelLatentEvent
- Added removeVehicleSirens
- Added getVehicleSirenParams
- Added getVehicleSirens
- Added setVehicleSirens
- Added addVehicleSirens
New Events
None yet
Changes/Bug Fixes
- Fixed map files are downloading very slow issue
- Fixed timeouts on map change
- Tweaks and fixes for vehicle sync
- Added order priority to addEventHandler
- Improved performance when the server has a large number of IP bans
- Added debug info to timers
- Added adjustable lightsync rates to setServerConfigSetting and the server config
- Fixed lightsync vehicles ghost streaming in when locally they are miles away
- Added a global sync bool to setElementHealth set this to false to send to only the syncing player and true to send to everyone
- Other improvements and tweaks
Resources
- Updated parachute to fix high CPU usage on clients
Editor
- Fixed Map editor not saving locations of objects on Linux machines