BreakObject: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(OOP)
mNo edit summary
 
Line 2: Line 2:
{{Client function}}
{{Client function}}
This function breaks a specific object.
This function breaks a specific object.
Note: Only breakable objects can be broken.
{{Note|Only breakable objects can be broken.}}


==Syntax==  
==Syntax==  

Latest revision as of 22:23, 16 September 2016

This function breaks a specific object.

[[{{{image}}}|link=|]] Note: Only breakable objects can be broken.

Syntax

bool breakObject ( object theObject )

OOP Syntax Help! I don't understand this!

Method: object:break(...)


Required Arguments

Returns

  • true if the object was successfully broken.
  • false if the object is not breakable, or a wrong object was given.

Example

This example checks if the object created is breakable and if it is then breaks it.

addCommandHandler("createObj",
function(command, id)
    local x, y, z = getElementPosition(localPlayer)
    local object = createObject (id, x, y, z)
    if (id) then
        if isObjectBreakable(object) then
            breakObject(object)
        end
    end
end
)

See Also

Shared