ZH-CN/材质编号

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Introduction

This is a list of GTA:SA's material ID numbers, as listed in the surfinfo.dat.

Default

  • 0: Default
  • 1: Tarmac
  • 2: Tarmac (fucked)
  • 3: Tarmac (really fucked)

Concrete

  • 4: Pavement
  • 5: Pavement (fucked)
  • 7: Concrete (fucked)
  • 8: Painted Ground
  • 34: Concrete (beach)
  • 89: Concrete
  • 127: Poolside
  • 135: Docklands
  • 136: Industrial
  • 137: Industrial Jetty
  • 138: Concrete (litter)
  • 139: Alley Rubbish
  • 144: Airport Ground
  • 165: Floor (concrete)

Gravel

  • 6: Gravel
  • 85: Roadside
  • 101: Rubble
  • 134: Building Site
  • 140: Junkyard Piles

Grass

  • 9: Grass (short lush)
  • 10: Grass (medium lush)
  • 11: Grass (long lush)
  • 12: Grass (short dry)
  • 13: Grass (medium dry)
  • 14: Grass (long dry)
  • 15: Golf Grass (rough)
  • 16: Golf Grass (smooth)
  • 17: Steep Slidy Grass
  • 20: Meadow
  • 80: Grass (short)
  • 81: Grass (meadow)
  • 82: Grass (dry)
  • 115: Grass (wee flowers)
  • 116: Grass (dry tall)
  • 117: Grass (lush tall)
  • 118: Grass (green mix)
  • 119: Grass (brown mix)
  • 120: Grass (low)
  • 121: Grass (rocky)
  • 122: Grass (small trees)
  • 125: Grass (weeds)
  • 146: Grass (light)
  • 147: Grass (lighter)
  • 148: Grass (lighter 2)
  • 149: Grass (mid 1)
  • 150: Grass (mid 2)
  • 151: Grass (dark)
  • 152: Grass (dark 2)
  • 153: Grass (dirt mix)
  • 160: Park Grass

Dirt

  • 19: Flower Bed
  • 21: Waste Ground
  • 22: Woodland Ground
  • 24: Mud (wet)
  • 25: Mud (dry)
  • 26: Dirt
  • 27: Dirt Track
  • 40: Corn Field
  • 83: Woodland
  • 84: Wood Dense
  • 87: Flowerbed
  • 88: Waste Ground
  • 100: Riverbed
  • 110: Marsh
  • 123: Dirt (rocky)
  • 124: Dirt (weeds)
  • 126: River Edge
  • 128: Forest (stumps)
  • 129: Forest (sticks)
  • 130: Forest (leaves)
  • 132: Forest (dry)
  • 133: Sparse Flowers
  • 141: Junkyard Ground
  • 142: Dump
  • 145: Cornfield
  • 155: Riverbed (shallow)
  • 156: Riverbed (weeds)

Sand

  • 28: Sand (deep)
  • 29: Sand (medium)
  • 30: Sand (compact)
  • 31: Sand (arid)
  • 32: Sand (more)
  • 33: Sand (beach)
  • 74: Sand
  • 75: Sand (dense)
  • 76: Sand (arid)
  • 77: Sand (compact)
  • 78: Sand (rocky)
  • 79: Sand (beach)
  • 86: Roadside Des
  • 96: Underwater (lush)
  • 97: Underwater (barren)
  • 98: Underwater (coral)
  • 99: Underwater (deep)
  • 131: Desert Rocks
  • 143: Cactus Dense
  • 157: Seaweed

Glass

  • 45: Glass
  • 46: Glass Windows (large)
  • 47: Glass Windows (small)
  • 175: Unbreakable Glass

Wood

  • 42: Wood (crates)
  • 43: Wood (solid)
  • 44: Wood (thin)
  • 70: Wood (bench)
  • 72: Floorboard
  • 73: Stairs (wood)
  • 172: Wood Picket Fence
  • 173: Wood Slatted Fence
  • 174: Wood Ranch Fence

Metal

  • 50: Garage Door
  • 51: Thick Metal Plate
  • 52: Scaffold Pole
  • 53: Lamp Post
  • 54: Metal Gate
  • 55: Metal Chain fence
  • 56: Girder
  • 57: Fire Hydrant
  • 58: Container
  • 59: News Vendor
  • 63: Car
  • 64: Car (panel)
  • 65: Car (moving component)
  • 162: Stairs (metal)
  • 164: Floor (metal)
  • 167: Thin Metal Sheet
  • 168: Metal Barrel
  • 171: Metal Dumpster

Stone

  • 18: Steep Cliff
  • 35: Rock (dry)
  • 36: Rock (wet)
  • 37: Rock (cliff)
  • 69: Transparent Stone
  • 109: Mountain
  • 154: Riverbed (stone)
  • 161: Stairs (stone)

Vegetation

  • 23: Vegetation
  • 41: Hedge
  • 111: Bushy
  • 112: Bushy (mix)
  • 113: Bushy (dry)
  • 114: Bushy (mid)

Water

  • 38: Water (riverbed)
  • 39: Water (shallow)

Misc

  • 48: Empty1
  • 49: Empty2
  • 60: Wheelbase
  • 61: Cardboard Box
  • 62: Ped
  • 66: Transparent Cloth
  • 67: Rubber
  • 68: Plastic
  • 71: Carpet
  • 90: Office Desk
  • 91: 711 Shelf 1
  • 92: 711 Shelf 2
  • 93: 711 Shelf 3
  • 94: Restuarant Table
  • 95: Bar Table
  • 102: Bedroom Floor
  • 103: Kitchen Floor
  • 104: Livingroom Floor
  • 105: corridor Floor
  • 106: 711 Floor
  • 107: Fast Food Floor
  • 108: Skanky Floor
  • 158: Door
  • 159: Plastic Barrier
  • 163: Stairs (carpet)
  • 166: Bin Bag
  • 169: Plastic Cone
  • 170: Plastic Dumpster
  • 176: Hay Bale
  • 177: Gore
  • 178: Rail Track

Source

The group names and readable material names have been extracted from Collision File Editor II by Steve M[1].