SetWeaponProperty

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Revision as of 23:11, 16 November 2011 by Arran Fortuna (talk | contribs) (Created page with "{{Server function}} __NOTOC__ Page in the making. ==Syntax== <syntaxhighlight lang="lua">int getVehicleLightState ( vehicle theVehicle, int light )</syntaxhighlight> ==Required Arguments== *'''theVehicl...")
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Page in the making.

Syntax

int getVehicleLightState ( vehicle theVehicle, int light )

Required Arguments

  • theVehicle: A handle to the vehicle that you wish to know the light state of.
  • light: A whole number between 0 and 3

Returns

Returns 0 (working) or 1 (broken)

Example

newcar = createVehicle ( 520, 1024, 1024, 1024 )
state = getVehicleLightState ( newcar, 0 )
outputChatBox ( "The front-left light state on this car: " .. state )

See Also

BETA: FROM VERSION 1.6 r7485 ONWARDS
BETA: FROM VERSION 1.6 r7485 ONWARDS