SetWeaponOwner: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
m (Added an example section and added this function to "Needs Example" template.)
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{Needs_Example}}
Sets the owner (a player) of the custom weapon.
Sets the owner (a player) of the custom weapon.


Line 12: Line 13:
===Returns===
===Returns===
Returns ''true'' on success, ''false'' otherwise.
Returns ''true'' on success, ''false'' otherwise.
==Example==
<syntaxhighlight lang="lua">--TODO</syntaxhighlight>


==Requirements==
==Requirements==

Revision as of 22:37, 9 September 2013

Accessories-text-editor.png Script Example Missing Function SetWeaponOwner needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.

Sets the owner (a player) of the custom weapon.

Syntax

bool setWeaponOwner ( weapon theWeapon, player theOwner )

Required Arguments

  • theWeapon: The weapon to set the owner of
  • theOwner: The weapon owner

Returns

Returns true on success, false otherwise.

Example

--TODO

Requirements

Minimum server version n/a
Minimum client version 1.3.0-9.04555

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04555" />

See Also