SetVehicleRespawnDelay: Difference between revisions

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__NOTOC__
__NOTOC__
This function sets the time delay (in miliseconds) the vehicle will remain blown before respawning
{{Server function}}
This function sets the time delay (in milliseconds) the vehicle will remain wrecked before respawning.


==Syntax==
==Syntax==
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===Required Arguments===
===Required Arguments===
*'''theVehicle''': The [[vehicle]] you wish to change the respawn delay of.
*'''theVehicle''': The [[vehicle]] you wish to change the respawn delay of.
*'''timeDelay''': A whole number representing the ammount of miliseconds to delay.
*'''timeDelay''': The amount of milliseconds to delay.


==Returns==
==Returns==
Returns 'true' if the vehicle was found and edited.
Returns ''true'' if the vehicle was found and edited.


==Example==
==Example==
This example creates a vehicle and makes it so that it will respawn at it's original position 20 seconds after it has blown up.
This example creates a vehicle and makes it so that it will respawn at its original position 20 seconds after it has blown up.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
vehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
newvehicle = createVehicle ( 400, 1, 1, 1 )       -- create us a new vehicle
if ( vehicle ) then
if ( newvehicle ) then
  setVehicleRespawnDelay ( vehicle, 20000 ) -- tell the server to respawn the vehicle 2seconds after its blown
    setVehicleRespawnDelay ( newvehicle, 20000 ) -- tell the server to respawn the vehicle 20 seconds after its blown
end
end
</syntaxhighlight>
</syntaxhighlight>

Revision as of 20:04, 15 August 2007

This function sets the time delay (in milliseconds) the vehicle will remain wrecked before respawning.

Syntax

bool setVehicleRespawnDelay ( vehicle theVehicle, int timeDelay )

Required Arguments

  • theVehicle: The vehicle you wish to change the respawn delay of.
  • timeDelay: The amount of milliseconds to delay.

Returns

Returns true if the vehicle was found and edited.

Example

This example creates a vehicle and makes it so that it will respawn at its original position 20 seconds after it has blown up.

newvehicle = createVehicle ( 400, 1, 1, 1 )       -- create us a new vehicle
if ( newvehicle ) then
    setVehicleRespawnDelay ( newvehicle, 20000 )  -- tell the server to respawn the vehicle 20 seconds after its blown
end

See Also