SetColPolygonPointPosition

From Multi Theft Auto: Wiki
Revision as of 17:59, 21 July 2020 by Zangomangu (talk | contribs) (Created page with "{{Server client function}} __NOTOC__ {{New feature/item|3.0158|1.5.7|20397|This function is used to set the position of a bound point in a [[createColPolygon|colshape polygon]...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This function is used to set the position of a bound point in a colshape polygon.

Syntax

bool setColPolygonPointPosition ( colshape shape, int index, float fX, float fY )  

OOP Syntax Help! I don't understand this!

Method: colshape:setPointPosition(...)
Counterpart: getColPolygonPointPosition


Required Arguments

  • shape: The colshape polygon you wish to remove a point from.
  • index: The 0-based index of the point you wish to change. The points are indexed in order, with 0 being the first bound point.
  • fX: The new X position of the bound point.
  • fY: The new Y position of the bound point.

Returns

Returns true if the polygon was changed, false if invalid arguments were passed.

Example

TODO

See Also