OnPlayerQuit: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
 
No edit summary
(24 intermediate revisions by 15 users not shown)
Line 1: Line 1:
[[Category:Incomplete Event]]
__NOTOC__
{{Server event}}
This event is triggered when a player disconnects from the server.


__NOTOC__
==Parameters==
This event is blahblah and is used for blahblah.
 
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
void onPlayerQuit ()     
string quitType, string reason, element responsibleElement
</syntaxhighlight>  
</syntaxhighlight>  


==Example==  
*'''quitType''': How the player left. Possible values:
This example does...
**''"Unknown"''
**''"Quit"''
**''"Kicked"''
**''"Banned"''
**''"Bad Connection"''
**''"Timed out"''
 
*'''reason''': If the player was kicked or banned, the reason given goes here. If the player was '''not''' kicked or banned, this will be false.
*'''responsibleElement''': The element that was responsible for kicking or banning the player. This is commonly another player, but can also be the console element.
 
==Source==
The [[event system#Event source|source]] of this event is the [[player]] that left the server.
 
==Example==
This example gets a quitting player's name and outputs that they left the server.
 
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
-- we register quitPlayer as a handler for the event
blabhalbalhb --abababa
function quitPlayer ( quitType )
--This line does this...
-- send the message to the server telling players that the player has left.
mooo
outputChatBox ( getPlayerName(source).. " has left the server (" .. quitType .. ")" )
end
addEventHandler ( "onPlayerQuit", root, quitPlayer )
</syntaxhighlight>
</syntaxhighlight>
{{See also/Server event|Player events}}

Revision as of 03:02, 27 September 2018

This event is triggered when a player disconnects from the server.

Parameters

string quitType, string reason, element responsibleElement
  • quitType: How the player left. Possible values:
    • "Unknown"
    • "Quit"
    • "Kicked"
    • "Banned"
    • "Bad Connection"
    • "Timed out"
  • reason: If the player was kicked or banned, the reason given goes here. If the player was not kicked or banned, this will be false.
  • responsibleElement: The element that was responsible for kicking or banning the player. This is commonly another player, but can also be the console element.

Source

The source of this event is the player that left the server.

Example

This example gets a quitting player's name and outputs that they left the server.

-- we register quitPlayer as a handler for the event
function quitPlayer ( quitType )
	-- send the message to the server telling players that the player has left.
	outputChatBox ( getPlayerName(source).. " has left the server (" .. quitType .. ")" )
end
addEventHandler ( "onPlayerQuit", root, quitPlayer )

See Also

Player events


Event functions