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This event is triggered when an player or vehicle element collides with a colshape.


colshape theColShape, bool matchingDimension


The source of this event is the player or vehicle that collided with the colshape.


This example prints type of the element which entered the created colshape to chatbox.

colArea = createColCircle( 1400.0, -700.0, 5.0 ) -- create the colshape

function elementColShapeHit( colShapeHit )
    if colShapeHit == colArea then -- if element entered the created colshape
        outputChatBox( getElementType( source ) .. " entered the colCircle!" ) -- print the type of the element to chatbox
addEventHandler( "onElementColShapeHit", getRootElement(), elementColShapeHit ) -- add a handler function for the event

See Also

Element events

Event functions