OnDgsMouseMove

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Revision as of 13:19, 16 August 2019 by Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is triggered each time the user moves the mouse on top of a DGS element. ==Parameters== <syntaxhighlight lang="lua"> int absoluteX, in...")
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This event is triggered each time the user moves the mouse on top of a DGS element.

Parameters

int absoluteX, int absoluteY
  • absoluteX: the X position of the mouse cursor, in pixels, measured from the left side of the screen.
  • absoluteY: the Y position of the mouse cursor, in pixels, measured from the top of the screen.

Source

The source of this event is the DGS element on which the mouse was moved.

Example

This example creates a text label at the bottom of the screen that tells player the position of mouse when moved on top of a "TEST WINDOW" (the gui element).

DGS = exports.dgs
addEventHandler( "onClientResourceStart", resourceRoot,
    function ( )
        DGS:dgsCreateWindow( 10, 200, 200, 150, "TEST WINDOW", false );
        textLabel = DGS:dgsCreateLabel( 0, .9, 1, .1, "", true );
        DGS:dgsLabelSetHorizontalAlign( textLabel, "center" );
    end
);

addEventHandler( "onDgsMouseMove", getRootElement( ),
    function ( x, y )
        if source then
            if not DGS:dgsGetVisible( textLabel ) then DGS:dgsSetVisible( textLabel, true ) end
            DGS:dgsSetText( textLabel, "X: " .. tostring( x ) .. ";  Y: ".. tostring( y ) )
        else
            DGS:dgsSetVisible( textLabel, false );
        end
    end
)

See Also

General

Check Box

Combo Box

Drag'N Drop

Edit

Grid List

Menu

Selector

Mouse

Radio Button

Switch Button

Tab

Animation

Plugin

Media

Color Picker

QRCode

Remote Image

Client event functions