From Multi Theft Auto: Wiki
Revision as of 21:51, 29 June 2013 by UniOnDennis (talk | contribs)

This event is triggered every time GTA renders a new frame. It is required for the DirectX drawing functions, and also useful for other clientside operations that have to be applied repeatedly with very short time differences between them.




The source of this event is the client's root element.


This example makes the camera follow the player in a GTA2-like way. This will be a little bit laggy. If you want the camera to follow something (eg. player or vehicle) then use onClientPreRender instead.

function updateCamera ()
	local x, y, z = getElementPosition ( getLocalPlayer () )
	setCameraMatrix ( x, y, z + 50, x, y, z )
addEventHandler ( "onClientRender", root, updateCamera )

See Also

Game Processing Order

Other client events

Client event functions