From Multi Theft Auto: Wiki
Revision as of 16:12, 6 August 2010 by 50p (talk | contribs) (Added example)

This event is triggered every time GTA renders a new frame. It is required for the DirectX drawing functions, and also useful for other clientside operations that have to be applied repeatedly with very short time differences between them.




The source of this event is the client's root element.


This example makes the camera follow the player in a GTA2-like way. This will be a little bit laggy. If you want the camera to follow something (eg. player or vehicle) then use onClientPreRender instead.

root = getRootElement ()
function updateCamera ()
	local x, y, z = getElementPosition ( getLocalPlayer () )
	setCameraMatrix ( x, y, z + 50, x, y, z )
addEventHandler ( "onClientPreRender", root, updateCamera )

See Also

Other client events

Client event functions