IsPedInVehicle

From Multi Theft Auto: Wiki
Revision as of 17:56, 15 May 2020 by Lettify (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Checks whether or not a given ped is currently in a vehicle. This also returns true if they're trying to enter a vehicle.

[[{{{image}}}|link=|]] Note: Client side IsPedInVehicle can be unreliable. Solution is to use: getPedOccupiedVehicle(ped) ~= false

Syntax

bool isPedInVehicle ( ped thePed )

OOP Syntax Help! I don't understand this!

Method: ped:isInVehicle(...)
Variable: .inVehicle


Required Arguments

  • thePed: the ped you want to check.

Returns

Returns true if the ped is in a vehicle, false if he is on foot or an invalid element was passed.

Example

This code defines an isinvehicle command which tells a player whether another player is in a vehicle or not.

-- we create our handler function, where sourcePlayer is the player who sent the command,
-- and checkedPlayerName is the player name specified.
function outputIsInVehicle ( sourcePlayer, commandName, checkedPlayerName )
	-- we get the player element from the nick specified
	local checkedPlayer = getPlayerFromName ( checkedPlayerName )
	-- if there exists a player with that nick
	if ( checkedPlayer ) then
		-- if he's in a vehicle,
		if isPedInVehicle ( checkedPlayer ) then
			-- tell the source player
			outputChatBox ( checkedPlayerName .. " is in a vehicle.", sourcePlayer )
		-- if he's not in a vehicle,
		else
			-- tell the source player
			outputChatBox ( checkedPlayerName .. " is not in a vehicle.", sourcePlayer )
		end
	-- if it doesn't exist,
	else
		-- tell the source player
		outputChatBox ( "Invalid player name.", sourcePlayer )
	end
end

-- define a handler for the isinvehicle command
addCommandHandler ( "isinvehicle", outputIsInVehicle )

See Also