GuiSetAlpha

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Revision as of 05:24, 11 October 2007 by Ransom (talk | contribs)
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This changes the alpha level (the visibleness/transparency) of a GUI element

Syntax

bool guiSetAlpha ( element guielement, int alpha )

Required Arguments

  • guiElement: the GUI element whose visibility is to be changed
  • alpha: The visibility/transparency of the GUI element. Ranges from 1-255. 1 is opaque.

Returns

Returns true if the gui element's alpha was successfully changed, false otherwise.

Example

This creates a GUI window and allows a player to change it's alpha (the visibleness/transparency) value with a command.

--Create a gridlist
myWindow = guiCreateWindow ( 0.30, 0.10, 0.5, 0.60, "GUI window title", true )

--Add a command handler to change the alpha of the GUI window.
--Usage example: 'alpha 155', where 155 is stored as alphaAmount
function changeAlpha ( commandName, alphaAmount )
		alphaAmount = tonumber(alphaAmount)
		guiSetAlpha ( myGridList, alphaAmount )
end
addCommandHandler ( "alpha", changeAlpha )

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows