GetWeaponState

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Revision as of 09:31, 16 September 2012 by Kenix1 (talk | contribs)
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Get the state of the custom weapon.

Syntax

string getWeaponState ( weapon theWeapon )

Required Arguments

  • theWeapon: The weapon to get the target of.

Returns


  • States:
    • "reloading" - the weapon is reloading
    • "firing" - the weapon will constantly fire ( unless any shooting blocking flags are set ) according to its assigned firing rate
    • "ready" - the weapon is idle


Returns the state of the custom weapon, false otherwise.

Requirements

Minimum server version n/a
Minimum client version 1.3.0-9.04555

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04555" />

See Also


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