GetProjectileForce

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Revision as of 09:51, 18 January 2014 by Prime (talk | contribs) (→‎Example)
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Accessories-text-editor.png Script Example Missing Function GetProjectileForce needs a script example, help out by writing one.

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This function returns the force of the specified projectile.

Syntax

float getProjectileForce ( projectile theProjectile )

Required Arguments

  • theProjectile: The projectile element which force you want to retrieve.

Returns

Returns a float if successful, false otherwise.

Example

Click to collapse [-]
Client script

Example 1: This example would outputs the force of the projectile on 1-100 scale. This function just works with projectiles which you throw so just grenades, satchel charge etc


addEventHandler("onClientProjectileCreation", getRootElement(),
--The source of this event is the projectile that was created.
function ()
	local getForce = getProjectileForce(source)
	outputChatBox(getForce*100) -- outputs the force of the projectile on 1-100 scale
end
)

See also