GetMarkerTarget: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Server client function}}
This function returns the x,y,z-position of the specified markers target, the position it points to.
This function returns the x,y,z-position of the specified markers target, the position it points to.



Revision as of 22:14, 4 August 2007

This function returns the x,y,z-position of the specified markers target, the position it points to.

Syntax

Click to expand [+]
Server
Click to expand [+]
Client

Example

This example outputs the markers target (if available) when a player hits a marker.

function nextCheck(player)
	local x,y,z = getMarkerTarget(source) -- get the marker target
	if (x ~= false) then -- if a target is set for the marker, then..
		outputChatBox("Next checkpoint at: "..x.." "..y.." "..z,player) -- output a message with the coordinates
	end
end
addEventHandler("onMarkerHit",getRootElement(),nextCheck) -- add an event handler for the 'onMarkerHit' event

See Also