GetMarkerColor

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Revision as of 16:48, 18 May 2006 by Black Dragon (talk | contribs)
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This function returns three ints corresponding to the amount of red, green and blue (respectively) in the marker's color. It can be useful for coloring objectives text to the same color as the marker.

Syntax

int int int getMarkerColor ( marker myMarker )

This function also has three variants that allow you to retrieve data from just one of the three axes.

int getMarkerColor|getMarkerColorRed ( marker myMarker )
int getMarkerColor|getMarkerColorGreen ( marker myMarker )
int getMarkerColor|getMarkerColorBlue ( marker myMarker )

Required Arguments

  • marker: The marker that you wish to retrieve the color of.

Returns

Returns three ints corresponding to the amount of red, green and blue (respectively) in the marker's color.

Example

newMarker = createMarker ( 1, 1000, 1000, 1000, 1,0,0 )
 
 r,g,b = getMarkerColor ( newmarker )
 if (r) then
  OutputChatBox ( ("Current marker color: ",r,",",g,",",b,"."), player )
 end