GetGravity

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

This function returns the current gravity level for the context in which it is called (server or client).

Syntax

float getGravity()

Returns

Returns a float with the current server or client (depending on where you call the function) gravity level.

Example

Click to collapse [-]
Server

This serverside command outputs the serverside gravity level.

function getGravityLevel( playerSource )
    local gravity = getGravity ( )
    outputConsole ( "The gravity is currently set to " .. gravity, playerSource )
end
-- attach the 'getGravityLevel' function to the "gravity" command
addCommandHandler ( "gravity", getGravityLevel )

See Also