GetDistanceBetweenPoints3D: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
 
Line 7: Line 7:


===Required Arguments===
===Required Arguments===
* '''x1''': The X position of the first point
* '''x1''': The X position of the first point
* '''y1''': The Y position of the first point
* '''y1''': The Y position of the first point

Revision as of 03:29, 18 May 2006

Description

This function returns the distance between two 3 dimensional points using the pythagorean theorem.

Syntax

float getDistanceBetweenPoints3D ( float x1, float y1, float z1, float x2, float y2, float z2 )

Required Arguments

  • x1: The X position of the first point
  • y1: The Y position of the first point
  • z1: The Z position of the first point
  • x2: The X position of the second point
  • y2: The Y position of the second point
  • z2: The Z position of the second point

Example

vehiclex, vehicley, vehiclez = getVehiclePosition ( vehicle )
vehicle2x, vehicle2y, vehicle2z = getVehiclePosition ( vehicle2 )
serverChat ( "The distance between vehicle and vehicle2 is ", getDistanceBetweenPoints3D ( vehiclex, vehicley, vehiclez, vehicle2x, vehicle2y, vehicle2z ) )