GetCameraViewMode: Difference between revisions

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m (moved GetCameraView to GetCameraViewMode: function renamed)
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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
int getCameraView (  )
int getCameraViewMode (  )
</syntaxhighlight>
</syntaxhighlight>



Revision as of 20:35, 28 June 2011

This function allows you to get the camera's view mode. This indicates at what distance the camera will follow the player.

  • Note: It currently only returns vehicle view modes

Syntax

int getCameraViewMode (  )

Returns

Returns an int indicating the current camera view mode. Their meanings can be seen below.

Vehicle Modes:

  • 0: Bumper
  • 1: Close external
  • 2: Middle external
  • 3: Far external
  • 4: Low external
  • 5: Cinematic

Ped Modes:

  • 1: Close
  • 2: Middle
  • 3: Far

Example

-- TODO

See Also