GetCameraRotation: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
m (Visual improvement)
m (Fixed a typo)
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
{{Client function}}
{{Client function}}
{{Warning|'''This function no longer exists'''. However, below there is a function that archieves a similar result.|true}}
{{Warning|'''This function no longer exists'''. However, below is a function that achieves a similar result.|true}}


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">

Revision as of 21:07, 4 May 2015

Dialog-warning.png Warning: This function no longer exists. However, below is a function that achieves a similar result.
local function getCameraRotation ()
    local px, py, pz, lx, ly, lz = getCameraMatrix()
    local rotz = 6.2831853071796 - math.atan2 ( ( lx - px ), ( ly - py ) ) % 6.2831853071796
    local rotx = math.atan2 ( lz - pz, getDistanceBetweenPoints2D ( lx, ly, px, py ) )
    --Convert to degrees
    rotx = math.deg(rotx)
    rotz = -math.deg(rotz)	
    return rotx, 180, rotz
end

See Also