Difference between revisions of "FxAddPunchImpact"

From Multi Theft Auto: Wiki
m
m
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 
{{Client function}}
 
{{Client function}}
 
+
[[Image:Fxpunchimpact.png|thumb|200px|Punch impact]]
 
Creates a punch impact particle effect (a small dust cloud).
 
Creates a punch impact particle effect (a small dust cloud).
  

Revision as of 18:17, 22 January 2010

Punch impact

Creates a punch impact particle effect (a small dust cloud).

Syntax

bool fxAddPunchImpact ( float posX, float posY, float posZ, float dirX, float dirY, float dirZ )

Required Arguments

  • posX, posY, posZ: the world coordinates where the effect originates.
  • dirX, dirY, dirZ: a vector indicating the movement direction of the effect.

See Also