Element/Projectile: Difference between revisions

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The projectile class represents the projectiles of certain weapons that are created when the weapon is fired. Alternatively these can be created using [[IT|createProjectile]]
The projectile class represents the projectiles of certain weapons that are created when the weapon is fired. Alternatively these can be created using [[createProjectile|createProjectile]]


* '''16: Grenade
* '''16: Grenade
Line 8: Line 8:
* '''21: Air Bomb
* '''21: Air Bomb
* '''39: Satchel Charge
* '''39: Satchel Charge
* '''58: Flare from hydra


==See also==
==See also==
{{IT/Client projectile functions}}
{{Client projectile functions}}
 
[[Category:Element Types]]
 
[[hu:Element/Projectile]]

Revision as of 17:48, 7 December 2018

The projectile class represents the projectiles of certain weapons that are created when the weapon is fired. Alternatively these can be created using createProjectile

  • 16: Grenade
  • 17: Tear Gas Grenade
  • 18: Molotov
  • 19: Rocket (simple)
  • 20: Rocket (heat seeking)
  • 21: Air Bomb
  • 39: Satchel Charge
  • 58: Flare from hydra

See also