Element/Player: Difference between revisions

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m (class -> object)
m (Added client functions)
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==Related scripting functions==
==Related scripting functions==
===Client===
{{Client player functions}}
===Server===
{{Player functions}}
{{Player functions}}

Revision as of 12:20, 23 August 2007

The player class represents pedestrians controlled by clients. A player object is created when a client connects to the server and destroyed when he quits. Players cannot be created or destroyed otherwise.

The element type of this class is "player".

Related scripting functions

Client

Shared


Server

Shared