AddVehicleUpgrade: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool addVehicleUpgrade ( vehicle, upgrade )</syntaxhighlight>
<syntaxhighlight lang="lua">bool addVehicleUpgrade ( vehicle theVehicle, upgrade )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
*'''vehicle''': The [[element]] representing the [[vehicle]] you wish to add the upgrade to.
*'''theVehicle''': The [[element]] representing the [[vehicle]] you wish to add the upgrade to.
*'''upgrade''': The upgrade you wish to add, currently limited to NOS-5X(1008), NOS-2X(1009), NOS-10X(1010), HYDRAULICS(1087)
*'''upgrade''': The upgrade you wish to add, currently limited to NOS-5X(1008), NOS-2X(1009), NOS-10X(1010), HYDRAULICS(1087)



Revision as of 15:31, 20 June 2006

Description

This function adds an upgrade to an existing vehicle, eg: nos, hyrdraulics. Defined in San Andreas\data\maps\veh_mods\veh_mods.ide.

Syntax

bool addVehicleUpgrade ( vehicle theVehicle, upgrade )

Required Arguments

  • theVehicle: The element representing the vehicle you wish to add the upgrade to.
  • upgrade: The upgrade you wish to add, currently limited to NOS-5X(1008), NOS-2X(1009), NOS-10X(1010), HYDRAULICS(1087)

Returns

Returns 'true' if the upgrade was successfully added to the vehicle, otherwise 'false'.

Example

addEventHandler ( "onPlayerConsole", root, "onPlayerConsole" )
function onPlayerConsole ( text )
  command = split ( text, 1, 32 )
  if ( command == "nos" ) then
    vehicle = getPlayerOccupiedVehicle ( source )
    if ( vehicle ) then
      addVehicleUpgrade ( vehicle, 1010 ) -- nos-10x
    end
  end
end

See Also